Indeed, as NVIDIA approaches commercial service availability in June, there will continue to be additional puts and takes to GeForce NOW. This is not some dramatic, earth-shattering industry insider mystery, rather NVIDIA and game pubs simply need to have inked agreements in place. NVIDIA is obviously going to work hard to bring as many publishers and game titles to the platform as possible of course, but corporate agreements just aren’t always cut and dry. ![]() And if a publisher won’t sign on the dotted line, they’ll have to come off the service for now. However, the reality is that some game publishers and developers in this new market opportunity haven’t settled on their cloud strategy yet. Further, NVIDIA isn’t taking a cut of any in-game monetization revenue either, so it’s not a money thing, at the outset at least. NVIDIA isn’t charging publishers or game devs for access. However, NVIDIA needs a simple written agreement with publishers before either party can commit to officially bringing a game library to the platform for commercial availability. The beauty of GeForce NOW is that PC games just work on the platform with little to no additional support. With GeForce NOW, publishers and developers don’t have to recompile their PC game titles and commit resources to make them work like they do with other competitive cloud services like Google Stadia, for example. Simply put, it’s complicated because the “suits” inevitably have to get involved. IMO it's better to fork out the cash upfront for a new PC than paying Nvidia monthly for a game you'll probably be playing for years to come.So what’s all the consternation around some of these major game publishers leaving the service? After all, gamers are a passionate bunch and if their favorite game title goes away, it’s bound to kick up some dust. Besides I think once the geforce now beta is over it'll become a sort of pay per view system where you pay a monthly fee for each game you play on their service. I never tried running warframe trough geforce now myself cuz even with 5Ghz WiFi it's still WiFi not the most stable internet link in the world but it got the job done for playing the crew 2 at least, but the input lag made it not worth while upgrading a slight jump in visual quality and the extra 30 frames per second. You either have the fastest most stable internet in the world or you play solo with a lot of input lag. ![]() ![]() You could try contacting the Nvidia customer support about the geforce now program (if such a thing even exists) and try asking them to delete the warframe data for you.ĮDIT: just out of curiosity how do you play warframe on Geforce now? I mean the geforce now app streams a live feed to your PC and your input has latency for having to go over the internet to the server where your cloud VM is and you're playing a game that also needs internet connectivity. then again this isn't 100% guaranteed to work as I think Nvidia dedicates a chunk of their Storage to your cloud VM and don't delete it until you leave the program(I didn't use it for a few months and when I came back to it a week ago both the games I had on there were still there). ![]() But that involves not playing warframe for a while which I'm sure you wouldn't want to do. The only other thing I can think of is to just uninstall the game and the geforce now app, let it marinate for a few days and reinstall to see if somehow the data on the servers got erased for preserving space or something. To be honest I wouldn't expect much from a locked down system like this.
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